Zero Range bonuses obviously don’t reach very far, but Gunners can pull a few tricks to get into Zero Range. I'm not even entirely sure what Ilios Imera's chain bonus is except for maybe some extra damage or longer stayout time. Credit goes to an anonymous reader for elaborating some points about critical chance. PSO2 Title Rewards / Class Boosts. Suggested Ranger Photon Arts. Yes and no. Forward warning: Because of the awkwardness of the naming, I will refer to these crafts as Type-0’s a lot. At maximum charge, the flames at your Launcher's barrel will … Tech Arts also lets you save PP when alternating Photon Arts, which means more damage and less concern for running out of PP with a Weak Bullet loaded. PAs are more like combat skills while Techs are more like spellcasting. Also known as PAs and Techs. Ranger/Etoile Etoile offers a lot of tankiness and potentially higher damage multipliers than Hunter if you alternate Photon Arts because of Tech Arts. Weapons have a damage variance where you deal damage within a set range (95-97% is the minimum). As I was watching the preview videos, I didn't happen to see anything similar to the flashy Gun Photon Arts from PSZ and PSPo2i. In PSO2, criticals deal 100% of… Only usable with a Ranger Main Class. Releasing the Photon Arts button will end the attack, and the player will dunk their Launcher at the ending point for a small AOE attack. Overview The second advanced (I guess they're called successor now) class for PSO2. I really liked them in PSZ, felt they gave Rangers a more varied and fun attack method even if some were pretty situational and difficult to use. The name of a Photon Art craft in NA is called “[PA Name] Zero” which is a bit weird for me to call it a “zero craft.” This section outlines a basic strategy for Twin Machineguns, starting with… Read More »PSO2 Gunner Guide Pt.4: Photon Arts and Strategy Twin Machine Gun Photon Arts. In this category I’ll explain what each Photon Art and other actions that the Twin Machine Gun can do and the useful ones for Rifle. Normal attacks are only for maintaining PP. Normal Attack: A chain of 3 attacks that happen in an orderly fashion: Normal 1, Normal 2 and Normal 3. These are what you use to do damage in this game. Disclaimer: In no way is anything I post 100% true, nor am I claiming that I'm the best Ranger in PSO2. What is Type-0? What a Custom Photon Art Does #0801. Customize Photon Arts #0800. Gunner hits hardest at close range because of various Zero Range bonuses. Anyone prefer they stay out? Normal 1 and 2 both shoots 4 times, and Normal 3 shoots 5 times. Everyone should feel like their input has as much weight as any other's. List of the best PSO Builds Bouncer Builds: ... in PSO2 which offers high sustained DPS and solid defenses making it the closest you will get to a tank/off-tank in Phantasy Star Online 2 Ranger Builds: ... You are able to use all your Sub Class's Techniques and Photon Arts without restrictions. ; Launch high into the air, then unload a stream of precise shots onto a single target. To use these, you have to press U, equip a weapon by dragging a weapon into the right slot… Next page (Tips & Tricks) Table of Contents MagAffixesSkill RingsWeaponsUnits Ranger Gearing Is critical chance useful? Note that these are only suggestions, you are encouraged to try out all the Ranger Photon Arts (PAs). While Sega has crafted one of the best free-to-play games in existence, PSO2 is a little light on the tutorials and hand-holding. I suppose now would be a good time to do this, since it seems like people were interested in such an official thread forming. Any thoughts on whether they will return for PSO2? Guns are still guns too, so shooting from afar is still an option. 8. Finish with a massively powerful explosion that decimates all nearby foes. Complex Photon Art for Launcher. For the most part, experiment! Used to keep dangerous targets hit-stunned; highly spammable at close range and aimed at the ground. During flight, your Launcher will gradually charge up power.